Classic
Summoner spells
Browse Classic summoner spells with their effects and cooldowns.
BarrierCooldown: 210 sGain a short duration shield. Summoner's Resolve: Barrier's Shield is increased.
ClairvoyanceCooldown: 60 sReveals a small area of the map for your team for a short duration. Summoner's Insight: Retain sight on units revealed by Clairvoyance for 5 seconds.
ClarityCooldown: 135 sRestores your and ally champions' Mana. Summoner's Insight: Restores more mana.
CleanseCooldown: 210 sRemoves all disables and summoner spell debuffs affecting your champion and temporarily lowers the duration of incoming disables. Summoner's Resolve: Extends the Tenacity buff duration.
ExhaustCooldown: 210 sSlows target enemy champion and reduces their Attack Speed and damage dealt. Summoner's Wrath: Exhaust also reduces the target's Armor and Magic Resist by 10.
FlashCooldown: 300 sTeleports you a short distance toward your cursor. Summoner's Insight: Reduces Flash's Cooldown by 15 seconds.
FortifyCooldown: 180 sGrants invulnerability to all Allied Turrets and causes them to attack 100% faster for 6 seconds. Summoner's Resolve: Turrets deal splash damage around their target.
GhostCooldown: 240 sGain Move Speed and ignore unit collision for the duration. Summoner's Wrath: Bonus Move Speed granted by Ghost is increased.
HealCooldown: 300 sRestores Health to your champion and to nearby allies. Summoner's Resolve: Gain 5 Health per level.
IgniteCooldown: 210 sDeals true damage over time to target enemy champion and reduces healing effects on them for the duration. Summoner's Wrath: While Ignite is on cooldown, gain 5 Ability Power and Attack Damage.
PromoteCooldown: 270 sPromotes a minion, granting it bonus stats, an empowering aura, and causing it to grant the caster gold for its kills. Summoner's Wrath: The Siege Rider's bonus Attack Damage aura also affects Champions.
RallyCooldown: 270 sSummons a temporary beacon which increases allied Attack damage in an area. Summoner's Wrath: Rally additionally gives Ability Power.
ReviveCooldown: 510 sInstantly revives your champion at your team's Summoner Platform and increases their Movement Speed for a short duration. Summoner's Insight: Revive temporarily grants the user 220-560 Health.
SmiteCooldown: 70 sDeals true damage to target enemy minion or pet. Summoner's Resolve: Smite grants 10 gold per cast.
SurgeCooldown: 180 sTemporarily empowers your champion, granting Attack Speed and Ability Power for the duration. Summoner's Wrath: Increases the Attack Speed bonus by 5% and the Ability Power bonus by 10%.
TeleportCooldown: 300 sAfter a short channel, your champion teleports to a target allied minion, turret, or ward. Summoner's Insight: Teleport's channel time is reduced.